Romance missions and cutscenes will not trigger jealousy even if several characters the player is romancing are involved in them. ![]() The character is reverted to Buddy (3 hearts). If the player does not gift an Apology Bear within a week after a character gets jealous, their romantic relationship with that character ends. The broken heart status can be removed by gifting an Apology Bear purchased at the Badge Exchange. They will refuse to talk, interact, or date with the player. If the player is caught while hugging or kissing another character, both the character the player interacted with and the character who caught them get -30 relationship points.īoth characters will be upset and display broken hearts in their social status. The character who caught them gets -30 relationship points. If the player is caught while on a date with another character, the date immediately ends and their date partner gets -50 relationship points. They will not get a penalty unless they are caught by the character they are romancing while dating or interacting with another character. The player can romance several characters at once. Only one character can be dated with per day. A number of locations and interactions are available only when dating.ĭating can be initiated once per week. It rewards +1 relationship point and restores 5 to the player.Īfter a character accepts the player's confession they can be taken on romantic dates instead of play dates for a significant relationship boost. Massage interaction becomes available only after marriage. Intimate Interaction skill grants the player up to five additional times for each interaction per day. Cuddling rewards the +1 relationship point. The player can cuddle with the character they are dating or kiss them.Įach of the interactions can be done up to three times per day for a small relationship boost. Successful confession unlocks new social interactions with a character. If a character accepts the player's confession, their relationship status with the player changes, making new interactions available. Additionally, the outcome of a confession is not hard-coded in the day (unlike certain things, like weather and whether a specific NPC will view a specific relic), therefore, the player can simply reload the day to try confessing again immediately. The chance of successful confession can be increased with the Matchmaker skill. If a confession fails, the Heart Knot is not taken and remains in the inventory so that the player can try again another day. However, even at maximum hearts, there is no guarantee that the Heart Knot will be accepted. The more hearts that the player has with a character, the less chance there is that the character will reject them. ![]() There is always a chance that the player's confession will be rejected. Giving special gifts while on a playdate or date makes the special gift be considered an ordinary gift, so special gifts like Heart Knots must be given while not on a playdate or date. When the player has a Heart Knot in their inventory, they can give it as a special gift to confess their feelings. Heart Knots can be purchased at Alice's Flower Shop. Xu is the only character that can confess to the player, himself. The player can confess after reaching Friend ( ) status with an eligible character. Romance can only begin after the player confesses to a character by giving a Heart Knot. ![]() When you give it to your special someone, it means you want to ask that someone out! Available at Alice's shop. The Heart Knot represents a confession of love.
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